2015-2016 University Catalog 
  
2015-2016 University Catalog

GAME 330 - Computer Game Platform Analysis

Credits: 3
Not Repeatable
Current and prototype consumer gaming platforms and consoles. Analysis will include conversion, transposition, and porting game media among most commercially produced platforms for analysis and comparisons.

Prerequisite(s): GAME 310 and CS 112.

Corequisite(s): GAME 331.

Hours of Lecture or Seminar per week: 3
Hours of Lab or Studio per week: 0